At Devcom last month, senior narrative designer Arden Osthof gave a talk entitled "Playing with gender: A design framework for character customisation," giving tips on how game makers can improve ...
Jay (He/They) is a fiction writer and high school teacher. He has a Bachelor's degree majoring in English and a Master's in Creative Writing. When he's not writing, he's either gaming (on the Destiny ...
Character design codes in Monster Hunter Wilds allow you to load pre-made designs for your hunter during the character creator, formally called the “character editor.” It’s perfect for people like me ...
Gematsu recently sat down with Toshiyuki Kubooka, the character designer and animation director behind the LUNAR series, to discuss the remastered editions of LUNAR: Silver Star Story and LUNAR: ...
Josh Tolentino is Senior Staff Writer at Siliconera. He previously helped run Japanator, prior to its merger with Siliconera. He's also got bylines at Destructoid, GameCritics, The Escapist, and far ...
Hello everyone! My name is Aaron Blaise and I’ve been an animator, character designer, and animation feature film director for the past 30 years. I’m also an art educator and run a website called ...
At what sort of pace is gaming moving towards more sophisticated and diverse depictions of humans? Do the stylised heroes of the modern medium affect how we feel about our own appearance? And will ...