The next generation of real-time visuals is ray tracing, and developers can now turn to the open Vulkan graphics API to bring this tech into their games. The Khronos Group consortium announced today ...
A new patch for Doom has added Vulkan support, making the recent Bethesda game the first title to support that API. AMD GPUs pick up significant performance as a result, while Nvidia performance looks ...
This extension allows applications to specify a custom border color for when the sampler address mode VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER is used. VK_KHR_shader ...
You ask PC hardware enthusiasts why they don't have an AMD graphics card and you'll get a few different answers. Some folks will remark that they wanted RTX before AMD had its own ray-tracing ...
NVIDIA has supported real-time ray tracing in games for over two years now, starting first with the GeForce RTX 20 Series (Turing), and now with it current-generation GeForce RTX 30 Series (Ampere).
Most development effort in graphics drivers these days, whether you’re talking about Nvidia, Intel, or AMD, is focused on new APIs like DirectX 12 or Vulkan, increasingly advanced upscaling ...
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