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Music has almost always been an inexorable part of the gaming experience, but it wasn’t until around the fifth console generation that music became a gameplay mechanic in itself. While some ...
Ivan picked up a controller as soon as he was big enough to do so, and never let go since. For the past 20 years, games and writing is something that he was always passionate about. With a Bachelor's ...
Chris has a lifelong goal of showing off the beauty found in virtual worlds and how accessible they are for everyone. He's played games almost all of his life, competed in a few tournaments, and loves ...
Daniel has been playing games for entirely too many years, with his Steam library currently numbering nearly 750 games and counting. When he's not working or watching anime, he's either playing or ...
For the last decade or so, I have watched as the rhythm game genre has slowly withered away. A lack of new, exciting ideas (outside of rare diamonds like Hi-Fi Rush or Thumper) and Harmonix getting ...
There’s an unsettling trend in the world of music/rhythm games: recycling. OK, that’s actually a pretty vague statement considering the word can be used to point out several problems in the ...
Flash fiction and rhythm games are both beholden to brevity. In the former’s case, complicated ideas are cut down to be conveyed with only the most necessary word economy. In the latter’s, music is ...