This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
Sadly my eyes are too far apart for all of the currently on market VR headsets. I can never get both eyes in focus at the same time. I have tried a windows mixed reality set, PS VR, and Vive. Maybe ...
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