The story of Skull and Bones set sail a long time ago. Developed by Ubisoft Singapore, work on the game started in 2013 and was billed as an expansion to Assassin's Creed IV: Black Flag. It sounded ...
It’s fair to say that Skull and Bones had a somewhat troubled debut. After being infamously labelled as a “quadruple-A” game by Ubisoft CEO, Yves Guillemot, online commentators massed like a flock of ...
Gemma Johnson is a Senior Contributor from the United Kingdom who writes guides, lists, and updates. Gemma's passion for video games began in the 90s, growing up with classic titles like Goldeneye, ...