“Game” and “Configuration” are two words that are heard together almost too frequently together. Whenever an intriguing new game or the next big instalment of a popular game is announced, the first ...
Bethesda has announced that its Vulkan API support patch for Doom is now live and should bring significant improvements due to the implementation of several features, including Asynchronous Shaders ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More The Unity game engine, which powers most of the apps on the Oculus store, ...
Today at Mobile World Congress 2015 Imagination, the creator’s behind the PowerVR lineup of graphics processors (GPU), have announced a brand new API designed by the Khronos group, specifically for ...
Khronos announces the release of the Vulkan 1.2 specification for GPU acceleration. This release integrates 23 proven extensions into the core Vulkan API. Before we begin the press release, NVIDIA ...
Intel showcased the benefits of the Vulkan API during SIGGRAPH 2015 and exemplified its viability as a mainstream alternative to OpenGL. The Stardust graphics demonstration was conducted on an Intel ...
After missing its planned release date last year, the Khronos Group has released version 1.0 of the Vulkan API specification, the next-generation version of OpenGL. Initially based on AMD’s ...